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Design Shaped · Career framework

Title Elevations Comparison

A map of how a design career deepens — from developing craft, to leading product areas, to setting vision and helping run the company. Ten dimensions across five levels of growth.

Adapted from the Levels framework in Org Design for Design Orgs by Peter Merholz & Kristin Skinner.

1Level 1
2Level 2
3Level 3
4Level 4
5Level 5
Title Junior Product Designer, Junior UX Designer Product Designer, UX Designer Senior Product Designer, Senior UX Designer Lead Product Designer, Lead UX Designer Principal Designer, Design Director, Creative Director, VP of Design
Theme Develop their craft and professionalism Deepen their craft, talk about their work Transition from doer to leader, understanding the business context of their work Establish the business context, develop strategy Articulate a compelling vision; help run the company
Achievements Right out of school, roughly 0–2 years experience, quality portfolio Contributed to a couple of shipped projects, roughly 2–5 years experience Contributed to multiple shipped products, roughly 5–10 years experience Delivered successful work at the scope of ‘product areas,’ roughly 10–15 years experience Leads teams in framing and solving hard problems; has driven innovative efforts that uncovered new value with new kinds of experiences
Scope Solve specific function-level problems (e.g., add item to shopping cart) Given specific product capabilities that need to be solved (e.g., Shopping Cart) Lead the solution of a product area (e.g., “The Conversion Funnel”) Leading the solution of undefined problem spaces (e.g., “How do people complete a transaction?”) Entire user experiences (e.g., “What is the end-to-end shopper experience?”)
Process Work within process established by team lead Work within a process established by team lead Develop the process / approach for tackling a problem Develop the process / approach for tackling a problem Establish a philosophy / mindset for how the team approaches its work (e.g., The Double Diamond)
People Part of a team that they’ve been assigned to Part of a team they’ve been assigned to Leading a team that’s been given to you; collaborating with cross-functional peers Creating the team you need; defining the problem with cross-functional leads Establishing the organizational structure, defining roles, opening headcount
Cross-functional meetings Attending the meeting Contributing to the meeting Driving the meeting Driving the meeting Stakeholder for whom the meeting exists
Core skills Strong in 1, capable in 2 others Strong in 2, capable in 2 others Killer in 1, strong in 2, capable in 2 others Killer in 1, strong in 2, capable in 2 others Killer in 1, strong in 2, capable in 2 others
Soft skills Professionalism Communication and presentation Facilitation, Listening Confidence and swagger No new ones — ongoing refinement of existing ones
Leadership skills (not applicable) (not applicable) Strategy, Empathy and Compassion Planning, Mentorship Vision

Titles, years of experience, and core-skill notes describe typical patterns, not rules — the framework is a shared vocabulary for growth, not a checklist.